The overview of that good old civilization, Sweden, is up! Here's a sampling of guest writer styrbiorn starke's masterful prose:
The history of Sweden during the time frame of Cossacks is a story of many battles and wars. From 1500, when Sweden was a medieval country, to 1814, Sweden was almost uninterruptedly at war, with some small breaks for peace. Wars were fought against most of the nations represented in Cossacks - Austria, England, France, Holland, Poland, Prussia, Russia, Saxony and Spain. Sweden had important roles in many large wars, such as the Thirty Years' War and the Great Northern War.
A totally new game by Ensemble Studios has just been revealed! It is going to be called Star Wars Battleground and will be created in co-operation with LucasArts. Here's a press release from LucasArts themselves:
"LUCASARTS AND ENSEMBLE STUDIOS ENTER INTO INNOVATIVE BUSINESS PARTNERSHIP
Age of Empires® Developer and LucasArts to Pioneer New Developer/Publisher Relationship; Announce Star Wars® Battleground® for Fall 2001
SAN RAFAEL, Calif. -- February 27, 2001 -- LucasArts Entertainment Company LLC today announced a strategic alliance with Ensemble Studios to develop a new and compelling Real Time Strategy (RTS) franchise for the digital interactive gaming market. The initial release from this cooperative venture, Star Wars Battleground, will be built upon PC-based technology created by Ensemble and used in the highly acclaimed Age of Empires series. Combining the design talents of LucasArts and Ensemble -- including noted designer Bruce Shelley -- Star Wars Battleground will build upon Ensemble’s proprietary engine technology to usher in a new phase in the evolution of the RTS game. Star Wars Battleground is expected to release fall 2001.
Future ventures with LucasArts are envisaged to encompass new technologies developed by Ensemble, weaving increasingly innovative engineering into the core premise of interactive strategic warfare within the Star Wars universe.
“From the first time I played Age of Empires, I knew someday LucasArts and Ensemble should work together to create the ultimate RTS franchise,” says Simon Jeffery, president of LucasArts. “Gaming is evolving rapidly and fewer massively successful games are stumbled upon by accident. The market is more aware of what it wants, and consequently we are providing a marriage of superlative design, consummate technology, and an IP-based gaming universe with which most of the western world is familiar. In short, LucasArts very much views this as the birth of a market leading franchise.”
“All of at us at Ensemble are huge Star Wars fans and we’re very pleased to be partners with LucasArts in creation of Star Wars Battleground,” says Ensemble Studios CEO Tony Goodman. “The passion and talent of the LucasArts team blends well with our Real Time Strategy game expertise to make the Star Wars universe a compelling and fun game experience.”
Sci-fi fans and Agers across the world rejoice!
February 22, 2001
CDV Hosts "The Cossacks 16 Nation Challenge" Posted @ 3:19 PM || Angel Zen
If you are 18 years of age or older, live in one of the 16 nations presented in the game, and be able to make your way to London, UK, this one's for you!
"Hear ye, Hear ye, CDV Software is recruiting 16 Players from the Countries outlined below for an all night pre-launch event for the up and coming RTS Cossacks: European Wars.
We need a representative from each of the following Countries to lead their army and to participate in an all night battle at The Playing Fields, London www.theplayingfields.com to determine who is the most powerful European Nation of them all.
That's right... it's your chance to make your country proud!"
Do you qualify? Are YOU up to the challenge? [ More ]
The nation known as Turkey was ruled by the Ottoman Turks during the 16th to 18th centuries. The empire peaked in power in the sixteenth century when it was the greatest Muslim empire in the modern era. Their influence even crossed over into Europe. It was the only other point in history other than the Muslim invasion into Spain in the 7th century that Islam seemed to establish a presence in Europe. Their Islamic influence is still very evident today as it was back in the 16th century.
Attention all frequenters of HeavenGames sites! From 11:00 PM EST of February 17 to 1:00 AM EST of February 18, all HeavenGames sites will be down to gain more power. I'm sure you all can survive two hours without us...or can you?
"Rush" To This New GameRush Preview! Posted @ 11:33 PM || Cherub Samurai
The game play itself is an interesting mix of resource management and strategy. Cossacks certainly plays heavily on the strategic element and the units have been designed to take advantage of this. Unlike other RTS games it's unadvisable to send your men piling into battle without some sort of strategic planning. Each unit type will perform better in certain formations or from strategic vantage points on the terrain. The formation system is an integral part of the game and assuming you have a commander on the battlefield with your troops they can be placed in just about any formation imaginable, from straight lines to protective box formations to protect artillery or command units. The inclusion of the formation system certainly adds to the game's appeal and the developers seem to have have pulled this off very well.
February 12, 2001
Sneaky Warfare and Technological Advancement in Heaven! Posted @ 11:50 PM || Cherub Samurai
Hey all! A great new article by Barbaran has been released at Cossacks-Fanpages. It describes every nation in the game, from the solid Russians to the generalist Austrians to the offensive Algerians. A must read; see it here.